
Mega Manectric ex #50/132Mega Evolution · Double Rare
This product uses TCGplayer data but is not endorsed or certified by TCGplayer.
Price history — Holofoil, Near Mint
One point per day from TCGplayer’s market index for completed sales. On a thinly traded card the index only moves on days something actually sold, so short flat stretches are normal.
What Mega Manectric ex actually sold for (Holofoil, last 30 days)
| Condition | Market price | 7d | 30d | Sold | Sale range |
|---|---|---|---|---|---|
| Near Mintshown on page | $0.53 | +10.4% | -30.3% | 1123 copies | $0.09–$1.62 |
| Lightly Played | $0.51 | -10.5% | -34.6% | 104 copies | $0.15–$0.99 |
| Moderately Played | $0.79 | 0% | -3.7% | 4 copies | $0.35–$0.98 |
| Damaged | $0.55 | +14.6% | +14.6% | none | — |
Market price is TCGplayer's index for completed sales in that condition; the sale range is the lowest and highest individual sale recorded in the same 30-day window. Ungraded copies sold as a lot are not counted. Data as of 2026-10-24.
Card details
- Type
- Lightning
- HP
- 330
- Class
- Pokémon · Stage 1 · MEGA · ex
- Rarity
- Double Rare
- Card number
- 50/132
- Weakness
- Fighting ×2
- Evolves from
- Electrike
Card data from the community PokéAPI catalog (pokemontcg.io).
Attacks & rules
During your opponent's next turn, prevent all damage done to this Pokémon by attacks from Basic Pokémon.
You may discard all Energy from this Pokémon and have this attack do 130 more damage.
Frequently asked questions
How much does condition matter on a Mega Manectric ex holo?
Among the scarcer prints in the set. It is card 50 of 132 in Mega Evolution, a Double Rare. Mega Manectric is a Stage 1 Lightning Pokémon that lists 330 HP on the card. It takes extra damage from Fighting ×2. Check the edges and corners under a light before you pick a tier.
Should I grade my Mega Manectric ex holo?
It is one of the harder cards to pull from the set. It is card 50 of 132 in Mega Evolution, a Double Rare. Mega Manectric is a Stage 1 Lightning Pokémon that lists 330 HP on the card. With Lightning + Lightning paid, Flash Ray puts 120 damage on the table. The rows above list what Near Mint and each played tier have sold for.
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